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US Open

 
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I had the opportunity to animate this intro for the US Open broadcast.  The mandate was to start deep from space, fly over a New York City of glass buildings, show four pieces of replaceable key art, and fly out to logo, all in one shot.  The city was made from a combination of DEM Earth, x-particles, some low poly models, and c4d mograph, rendered with octane.  This piece, as well as the entire package for the US Open, was produced at Thornberg & Forester.

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